December 8, 2011

Incursion: Pinger Raid

After the successful stabilisation of key positions in the outskirts of the complex, MI-13 Intel reports that a nearby position is transmitting an incredible volume of coded signals. This can only be the fabled long-range “Pinger Device” that controls zombie naval mines that prey upon the allied warfleet. This device must be captured for decoding and reverse engineering. SWD musters in force to repel the small Allied raiding party and relocate the pinger to a more defensible position within the German lines….. Continue reading

December 6, 2011

Fun League – Season 10

Unbelievably the little Blood Bowl league I set up has reached its tenth season. I say little, it’s levelled out at 9 divisions (after peaking at 16) and continually amazes me with the passion and commitment of the people involved. Admittedly it could do with an injection of Americas coaches as the European section is beating the Americas 8-1 in the play-offs, but intense competition has never been in the spirit of the league. Fun and mucking about is the order of the day, which fits in nicely with the game itself. Continue reading

November 22, 2011

Chaos in the Old World or When ebay Goes Wrong

I got a right old bollocking the other day.

I was browsing ebay and I saw a copy of Chaos in the Old World and put a competitive bid in – £15, as you do, because you always get outbid.


I promptly forgot about it until Saturday morning when I was awoken at about 7am by my lovely wife screeching: “Eight pounds for postage?????”

I tried to burrow into the sheets but she was on me like Khorne worries Nurgle cultists. That is to say, she sank her teeth in and wouldn’t let go. For like half an hour.

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November 20, 2011

Incursion: Mission 2 (Incursion)

The probe into the complex was successful. There were casualties but enough information was transmitted out to give field commanders a fairly clear picture of where the initial thrust of the Incursion should be focused. Assault teams are deployed ahead of the main force as pathfinders to clear zones and establish a perimeter. The Germans fight a desperate defense to hold the Allies off…… Continue reading

November 16, 2011

Carnage in the Iron Kingdoms

Commander Coleman Stryker raised his binoculars and surveyed the landscape. His battered and beaten Warjacks clinked as they cooled from the forced march over treacherous terrain. Stryker spied his objective; about 20 feet from the warp gate he must capture, a large band of Khador snipers huddled behind a thick stone wall, their weapons trained on the gate. Behind them, two massive and shiny new Warjacks hummed and flexed their pistons.

Stryker looked over his shoulder at his tattered, grimy ‘Jacks, upon whose crumbling weaponry the fate of the entire Cygnar race depended. One had a wonky arm where the superglue had failed to set, another was painted in an amateur manner, a third had trodden in dog-poo.

“We are fucked” he said.

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November 13, 2011

Autumn 1902 – The Ground Shakes

My talk of treachery to England has not (yet) bitten me on the rear. Perhaps the English pig-dogs and the French dingo-sniffers (possibly) are planning a monster-strike, but as yet, it is all sweetness and light between us……

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November 7, 2011

Survive: Escape from Atlantis

“Ha Haaah! Nom nom nom!!” I said when the sea serpent ate my wife’s boat full of meeples. “Nom nom nom” I said again to drive the point home.
“I’m sure you don’t act like this when you’re at the games club with your friends” she said.
So I shut my mouth, and the game became a silent, vicious, deadly, cut-throat game of human anguish, pain, fear and suffering. Continue reading

November 5, 2011

Incursion: Recon

Mission 1: The sinking of the Lexington combined with the decoding of the Special Weapons Development communiqué is the final straw for the Allies; MI-13 make the decision to clear the caves under Gibraltar and disable the Doomsday Device before it is too late.

The Lucky 7th are deployed to reconnoitre the caves prior to an all-out assault, exploring quickly before the enemy are aware of their presence…… Continue reading

October 31, 2011

Flash Point: Fire Rescue

I got to play Flash Point: Fire Rescue at the weekend as one of Russ’ Essen acquisitions and at first I wasn’t too enamoured with the fire fighting theme or the fact it was a cooperative game: my preferred games involve negotiation, deception and/or conflict, but I got stuck in and had a pleasant time. Continue reading

October 23, 2011

Diplomacy in Effect

OK, so I’ve started a new game of diplomacy online in addition to the one at the club (which has had a few explosions that I will write about sometime soon…..!) and I’ve drawn Germany.

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